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You can also remember River by watching the video below that shows how Bethesda went about bringing River into the game.
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You can see a selection of Burgess' tweets about River below, while the rest are available on Twitter. The choice was well receive and Dogmeat even won an award. The team considered casting a "professional" dog who had formal training for media or with the police, but Bethesda decided to cast a developer's own dog (Burgess has since left Bethesda to join Capybara Games) because it was the right fit for the project. "What we wanted was a companion first, and a combat ally second," Burgess said. Burgess also spoke about how the studio wanted to avoid making Dogmeat feel like a "canine weapon and nothing more." For twitter, I thought it'd be appropriate to look back at her impact on that game."Īcross a series of tweets, Burgess revealed a series of fascinating deals and insider information about how Bethesda went about putting River into Fallout 4 as Dogmeat. "Heartbroken doesn't cover it, but I won't eulogize her here. "I said goodbye today to River, who most of you know as Fallout 4's Dogmeat," Burgess said. River's owner, Joel Burgess, confirmed the news in a heartfelt goodbye posted on social media. River, the real-world dog that inspired Fallout 4's Dogmeat, has died.
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